react-forms/dist/index.es.js.map

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{"version":3,"file":"index.es.js","sources":["../src/FormContext.js","../src/FormItemError.js","../src/CheckBox.js","../node_modules/classnames/index.js","../node_modules/react-lifecycles-compat/react-lifecycles-compat.es.js","../node_modules/react-transition-group/utils/ChildMapping.js","../node_modules/react-transition-group/TransitionGroup.js","../node_modules/react-toastify/lib/utils/constant.js","../node_modules/react-toastify/lib/utils/propValidator.js","../node_modules/react-toastify/lib/components/ProgressBar.js","../node_modules/react-toastify/lib/components/Toast.js","../node_modules/react-toastify/lib/components/CloseButton.js","../node_modules/react-transition-group/utils/PropTypes.js","../node_modules/react-transition-group/Transition.js","../node_modules/react-toastify/lib/utils/cssTransition.js","../node_modules/react-toastify/lib/components/Transitions.js","../node_modules/react-toastify/lib/utils/eventManager.js","../node_modules/react-toastify/lib/components/ToastContainer.js","../node_modules/react-toastify/lib/toast.js","../node_modules/react-toastify/lib/index.js","../src/Form.js","../src/Input.js","../src/OptionGroup.js","../src/Option.js","../src/RadioGroup.js","../src/Radio.js","../src/Submit.js","../src/TextArea.js"],"sourcesContent":["import React, { Component } from 'react'\n\nconst FormContext = React.createContext({ data: null });\n\nexport default FormContext\n\nexport class FormConsumer extends Component\n{\n render()\n {\n return (\n <FormContext.Consumer>\n {(props) => this.props.children(props)}\n </FormContext.Consumer>\n )\n }\n}","import React, {Component} from 'react';\n\nexport default class FormItemError extends Component\n{\n render() {\n const data = this.props.data\n\n if (!data || !data.errors || !data.errors[this.props.name]) return null\n\n return (\n <p className=\"text-danger\">{data.errors[this.props.name].error}</p>\n )\n }\n}","import React, {Component} from 'react';\nimport {FormConsumer} from \"./FormContext\";\nimport FormItemError from \"./FormItemError\";\n\nexport default class CheckBox extends Component\n{\n render()\n {\n return (\n <FormConsumer>\n {(data) => this.renderCheckBox(data)}\n </FormConsumer>\n )\n }\n\n renderCheckBox(data)\n {\n let props = {...this.props}\n if (props.children) delete props.children\n if (props.onChangeValue) delete props.onChangeValue\n return (\n <div className=\"form-check\">\n <input\n type=\"checkbox\"\n checked={this.props.value}\n onChange={(e) => this.props.onChangeValue(e.target.checked)}\n {...props} />\n {this.renderLabel(data)}\n <FormItemError name={this.props.name} data={data} />\n </div>\n )\n }\n\n renderLabel(data)\n {\n if (this.props.children.length) {\n return (\n <label className=\"form-check-label\" htmlFor={this.props.id}>{this.props.children}</label>\n )\n }\n }\n}\n\nCheckBox.defaultProps = {\n name: 'checkbox',\n id: 'checkbox',\n className: 'form-check-input',\n onChangeValue: (checked) => {}\n}","/*!\n Copyright (c) 2017 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg) && arg.length) {\n\t\t\t\tvar inner = classNames.apply(null, arg);\n\t\t\t\tif (inner) {\n\t\t\t\t\tclasses.push(inner);\n\t\t\t\t}\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tclassNames.default = classNames;\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nfunction componentWillMount() {\n // Call this.constructor.gDSFP to support sub-classes.\n var state = this.constructor.getDerivedStateFromProps(this.props, this.state);\n if (state !== null && state !== undefined) {\n this.setState(state);\n }\n}\n\nfunction componentWillReceiveProps(nextProps) {\n // Call this.constructor.gDSFP to support sub-classes.\n // Use the setState() updater to ensure state isn't stale in certain edge cases.\n function updater(prevState) {\n var state = this.constructor.getDerivedStateFromProps(nextProps, prevState);\n return state !== null && state !== undefined ? state : null;\n }\n // Binding \"this\" is important for shallow renderer support.\n this.setState(updater.bind(this));\n}\n\nfunction componentWillUpdate(nextProps, nextState) {\n try {\n var prevProps = this.props;\n var prevState = this.state;\n this.props = nextProps;\n this.state = nextState;\n this.__reactInternalSnapshotFlag = true;\n this.__reactInternalSnapshot = this.getSnapshotBeforeUpdate(\n prevProps,\n prevState\n );\n } finally {\n this.props = prevProps;\n this.state = prevState;\n }\n}\n\n// React may warn about cWM/cWRP/cWU methods being deprecated.\n// Add a flag to suppress these warnings for this special case.\ncomponentWillMount.__suppressDeprecationWarning = true;\ncomponentWillReceiveProps.__suppressDeprecationWarning = true;\ncomponentWillUpdate.__suppressDeprecationWarning = true;\n\nfunction polyfill(Component) {\n var prototype = Component.prototype;\n\n if (!prototype || !prototype.isReactComponent) {\n throw new Error('Can only polyfill class components');\n }\n\n if (\n typeof Component.getDerivedStateFromProps !== 'function' &&\n typeof prototype.getSnapshotBeforeUpdate !== 'function'\n ) {\n return Component;\n }\n\n // If new component APIs are defined, \"unsafe\" lifecycles won't be called.\n // Error if any of these lifecycles are present,\n // Because they would work differently between older and newer (16.3+) versions of React.\n var foundWillMountName = null;\n var foundWillReceivePropsName = null;\n var foundWillUpdateName = null;\n if (typeof prototype.componentWillMount === 'function') {\n foundWillMountName = 'componentWillMount';\n } else if (typeof prototype.UNSAFE_componentWillMount === 'function') {\n foundWillMountName = 'UNSAFE_componentWillMount';\n }\n if (typeof prototype.componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'componentWillReceiveProps';\n } else if (typeof prototype.UNSAFE_componentWillReceiveProps === 'function') {\n foundWillReceivePropsName = 'UNSAFE_componentWillReceiveProps';\n }\n if (typeof prototype.componentWillUpdate === 'function') {\n foundWillUpdateName = 'componentWillUpdate';\n } else if (typeof prototype.UNSAFE_componentWillUpdate === 'function') {\n foundWillUpdateName = 'UNSAFE_componentWillUpdate';\n }\n if (\n foundWillMountName !== null ||\n foundWillReceivePropsName !== null ||\n foundWillUpdateName !== null\n ) {\n var componentName = Component.displayName || Component.name;\n var newApiName =\n typeof Component.getDerivedStateFromProps === 'function'\n ? 'getDerivedStateFromProps()'\n : 'getSnapshotBeforeUpdate()';\n\n throw Error(\n 'Unsafe legacy lifecycles will not be called for components using new component APIs.\\n\\n' +\n componentName +\n ' uses ' +\n newApiName +\n ' but also contains the following legacy lifecycles:' +\n (foundWillMountName !== null ? '\\n ' + foundWillMountName : '') +\n (foundWillReceivePropsName !== null\n ? '\\n ' + foundWillReceivePropsName\n : '') +\n (foundWillUpdateName !== null ? '\\n ' + foundWillUpdateName : '') +\n '\\n\\nThe above lifecycles should be removed. Learn more about this warning here:\\n' +\n 'https://fb.me/react-async-component-lifecycle-hooks'\n );\n }\n\n // React <= 16.2 does not support static getDerivedStateFromProps.\n // As a workaround, use cWM and cWRP to invoke the new static lifecycle.\n // Newer versions of React will ignore these lifecycles if gDSFP exists.\n if (typeof Component.getDerivedStateFromProps === 'function') {\n prototype.componentWillMount = componentWillMount;\n prototype.componentWillReceiveProps = componentWillReceiveProps;\n }\n\n // React <= 16.2 does not support getSnapshotBeforeUpdate.\n // As a workaround, use cWU to invoke the new lifecycle.\n // Newer versions of React will ignore that lifecycle if gSBU exists.\n if (typeof prototype.getSnapshotBeforeUpdate === 'function') {\n if (typeof prototype.componentDidUpdate !== 'function') {\n throw new Error(\n 'Cannot polyfill getSnapshotBeforeUpdate() for components that do not define componentDidUpdate() on the prototype'\n );\n }\n\n prototype.componentWillUpdate = componentWillUpdate;\n\n var componentDidUpdate = prototype.componentDidUpdate;\n\n prototype.componentDidUpdate = function componentDidUpdatePolyfill(\n prevProps,\n prevState,\n maybeSnapshot\n ) {\n // 16.3+ will not execute our will-update method;\n // It will pass a snapshot value to did-update though.\n // Older versions will require our polyfilled will-update value.\n // We need to handle both cases, but can't just check for the presence of \"maybeSnapshot\",\n // Because for <= 15.x versions this might be a \"prevContext\" object.\n // We also can't just check \"__reactInternalSnapshot\",\n // Because get-snapshot might return a falsy value.\n // So check for the explicit __reactInternalSnapshotFlag flag to determine behavior.\n var snapshot = this.__reactInternalSnapshotFlag\n ? this.__reactInternalSnapshot\n : maybeSnapshot;\n\n componentDidUpdate.call(this, prevProps, prevState, snapshot);\n };\n }\n\n return Component;\n}\n\nexport { polyfill };\n","\"use strict\";\n\nexports.__esModule = true;\nexports.getChildMapping = getChildMapping;\nexports.mergeChildMappings = mergeChildMappings;\nexports.getInitialChildMapping = getInitialChildMapping;\nexports.getNextChildMapping = getNextChildMapping;\n\nvar _react = require(\"react\");\n\n/**\n * Given `this.props.children`, return an object mapping key to child.\n *\n * @param {*} children `this.props.children`\n * @return {object} Mapping of key to child\n */\nfunction getChildMapping(children, mapFn) {\n var mapper = function mapper(child) {\n return mapFn && (0, _react.isValidElement)(child) ? mapFn(child) : child;\n };\n\n var result = Object.create(null);\n if (children) _react.Children.map(children, function (c) {\n return c;\n }).forEach(function (child) {\n // run the map function here instead so that the key is the computed one\n result[child.key] = mapper(child);\n });\n return result;\n}\n/**\n * When you're adding or removing children some may be added or removed in the\n * same render pass. We want to show *both* since we want to simultaneously\n * animate elements in and out. This function takes a previous set of keys\n * and a new set of keys and merges them with its best guess of the correct\n * ordering. In the future we may expose some of the utilities in\n * ReactMultiChild to make this easy, but for now React itself does not\n * directly have this concept of the union of prevChildren and nextChildren\n * so we implement it here.\n *\n * @param {object} prev prev children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @param {object} next next children as returned from\n * `ReactTransitionChildMapping.getChildMapping()`.\n * @return {object} a key set that contains all keys in `prev` and all keys\n * in `next` in a reasonable order.\n */\n\n\nfunction mergeChildMappings(prev, next) {\n prev = prev || {};\n next = next || {};\n\n function getValueForKey(key) {\n return key in next ? next[key] : prev[key];\n } // For each key of `next`, the list of keys to insert before that key in\n // the combined list\n\n\n var nextKeysPending = Object.create(null);\n var pendingKeys = [];\n\n for (var prevKey in prev) {\n if (prevKey in next) {\n if (pendingKeys.length) {\n nextKeysPending[prevKey] = pendingKeys;\n pendingKeys = [];\n }\n } else {\n pendingKeys.push(prevKey);\n }\n }\n\n var i;\n var childMapping = {};\n\n for (var nextKey in next) {\n if (nextKeysPending[nextKey]) {\n for (i = 0; i < nextKeysPending[nextKey].length; i++) {\n var pendingNextKey = nextKeysPending[nextKey][i];\n childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);\n }\n }\n\n childMapping[nextKey] = getValueForKey(nextKey);\n } // Finally, add the keys which didn't appear before any key in `next`\n\n\n for (i = 0; i < pendingKeys.length; i++) {\n childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);\n }\n\n return childMapping;\n}\n\nfunction getProp(child, prop, props) {\n return props[prop] != null ? props[prop] : child.props[prop];\n}\n\nfunction getInitialChildMapping(props, onExited) {\n return getChildMapping(props.children, function (child) {\n return (0, _react.cloneElement)(child, {\n onExited: onExited.bind(null, child),\n in: true,\n appear: getProp(child, 'appear', props),\n enter: getProp(child, 'enter', props),\n exit: getProp(child, 'exit', props)\n });\n });\n}\n\nfunction getNextChildMapping(nextProps, prevChildMapping, onExited) {\n var nextChildMapping = getChildMapping(nextProps.children);\n var children = mergeChildMappings(prevChildMapping, nextChildMapping);\n Object.keys(children).forEach(function (key) {\n var child = children[key];\n if (!(0, _react.isValidElement)(child)) return;\n var hasPrev = key in prevChildMapping;\n var hasNext = key in nextChildMapping;\n var prevChild = prevChildMapping[key];\n var isLeaving = (0, _react.isValidElement)(prevChild) && !prevChild.props.in; // item is new (entering)\n\n if (hasNext && (!hasPrev || isLeaving)) {\n // console.log('entering', key)\n children[key] = (0, _react.cloneElement)(child, {\n onExited: onExited.bind(null, child),\n in: true,\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n } else if (!hasNext && hasPrev && !isLeaving) {\n // item is old (exiting)\n // console.log('leaving', key)\n children[key] = (0, _react.cloneElement)(child, {\n in: false\n });\n } else if (hasNext && hasPrev && (0, _react.isValidElement)(prevChild)) {\n // item hasn't changed transition states\n // copy over the last transition props;\n // console.log('unchanged', key)\n children[key] = (0, _react.cloneElement)(child, {\n onExited: onExited.bind(null, child),\n in: prevChild.props.in,\n exit: getProp(child, 'exit', nextProps),\n enter: getProp(child, 'enter', nextProps)\n });\n }\n });\n return children;\n}","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _reactLifecyclesCompat = require(\"react-lifecycles-compat\");\n\nvar _ChildMapping = require(\"./utils/ChildMapping\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nvar values = Object.values || function (obj) {\n return Object.keys(obj).map(function (k) {\n return obj[k];\n });\n};\n\nvar defaultProps = {\n component: 'div',\n childFactory: function childFactory(child) {\n return child;\n }\n /**\n * The `<TransitionGroup>` component manages a set of transition components\n * (`<Transition>` and `<CSSTransition>`) in a list. Like with the transition\n * components, `<TransitionGroup>` is a state machine for managing the mounting\n * and unmounting of components over time.\n *\n * Consider the example below. As items are removed or added to the TodoList the\n * `in` prop is toggled automatically by the `<TransitionGroup>`.\n *\n * Note that `<TransitionGroup>` does not define any animation behavior!\n * Exactly _how_ a list item animates is up to the individual transition\n * component. This means you can mix and match animations across different list\n * items.\n */\n\n};\n\nvar TransitionGroup =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(TransitionGroup, _React$Component);\n\n function TransitionGroup(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n\n var handleExited = _this.handleExited.bind(_assertThisInitialized(_assertThisInitialized(_this))); // Initial children should all be entering, dependent on appear\n\n\n _this.state = {\n handleExited: handleExited,\n firstRender: true\n };\n return _this;\n }\n\n var _proto = TransitionGroup.prototype;\n\n _proto.getChildContext = function getChildContext() {\n return {\n transitionGroup: {\n isMounting: !this.appeared\n }\n };\n };\n\n _proto.componentDidMount = function componentDidMount() {\n this.appeared = true;\n this.mounted = true;\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.mounted = false;\n };\n\n TransitionGroup.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, _ref) {\n var prevChildMapping = _ref.children,\n handleExited = _ref.handleExited,\n firstRender = _ref.firstRender;\n return {\n children: firstRender ? (0, _ChildMapping.getInitialChildMapping)(nextProps, handleExited) : (0, _ChildMapping.getNextChildMapping)(nextProps, prevChildMapping, handleExited),\n firstRender: false\n };\n };\n\n _proto.handleExited = function handleExited(child, node) {\n var currentChildMapping = (0, _ChildMapping.getChildMapping)(this.props.children);\n if (child.key in currentChildMapping) return;\n\n if (child.props.onExited) {\n child.props.onExited(node);\n }\n\n if (this.mounted) {\n this.setState(function (state) {\n var children = _extends({}, state.children);\n\n delete children[child.key];\n return {\n children: children\n };\n });\n }\n };\n\n _proto.render = function render() {\n var _this$props = this.props,\n Component = _this$props.component,\n childFactory = _this$props.childFactory,\n props = _objectWithoutPropertiesLoose(_this$props, [\"component\", \"childFactory\"]);\n\n var children = values(this.state.children).map(childFactory);\n delete props.appear;\n delete props.enter;\n delete props.exit;\n\n if (Component === null) {\n return children;\n }\n\n return _react.default.createElement(Component, props, children);\n };\n\n return TransitionGroup;\n}(_react.default.Component);\n\nTransitionGroup.childContextTypes = {\n transitionGroup: _propTypes.default.object.isRequired\n};\nTransitionGroup.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * `<TransitionGroup>` renders a `<div>` by default. You can change this\n * behavior by providing a `component` prop.\n * If you use React v16+ and would like to avoid a wrapping `<div>` element\n * you can pass in `component={null}`. This is useful if the wrapping div\n * borks your css styles.\n */\n component: _propTypes.default.any,\n\n /**\n * A set of `<Transition>` components, that are toggled `in` and out as they\n * leave. the `<TransitionGroup>` will inject specific transition props, so\n * remember to spread them through if you are wrapping the `<Transition>` as\n * with our `<Fade>` example.\n */\n children: _propTypes.default.node,\n\n /**\n * A convenience prop that enables or disables appear animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n appear: _propTypes.default.bool,\n\n /**\n * A convenience prop that enables or disables enter animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n enter: _propTypes.default.bool,\n\n /**\n * A convenience prop that enables or disables exit animations\n * for all children. Note that specifying this will override any defaults set\n * on individual children Transitions.\n */\n exit: _propTypes.default.bool,\n\n /**\n * You may need to apply reactive updates to a child as it is exiting.\n * This is generally done by using `cloneElement` however in the case of an exiting\n * child the element has already been removed and not accessible to the consumer.\n *\n * If you do need to update a child as it leaves you can provide a `childFactory`\n * to wrap every child, even the ones that are leaving.\n *\n * @type Function(child: ReactElement) -> ReactElement\n */\n childFactory: _propTypes.default.func\n} : {};\nTransitionGroup.defaultProps = defaultProps;\n\nvar _default = (0, _reactLifecyclesCompat.polyfill)(TransitionGroup);\n\nexports.default = _default;\nmodule.exports = exports[\"default\"];","\"use strict\";\n\nexports.__esModule = true;\nexports.ACTION = exports.TYPE = exports.POSITION = void 0;\nvar POSITION = {\n TOP_LEFT: 'top-left',\n TOP_RIGHT: 'top-right',\n TOP_CENTER: 'top-center',\n BOTTOM_LEFT: 'bottom-left',\n BOTTOM_RIGHT: 'bottom-right',\n BOTTOM_CENTER: 'bottom-center'\n};\nexports.POSITION = POSITION;\nvar TYPE = {\n INFO: 'info',\n SUCCESS: 'success',\n WARNING: 'warning',\n ERROR: 'error',\n DEFAULT: 'default'\n};\nexports.TYPE = TYPE;\nvar ACTION = {\n SHOW: 0,\n CLEAR: 1,\n DID_MOUNT: 2,\n WILL_UNMOUNT: 3,\n ON_CHANGE: 4\n};\nexports.ACTION = ACTION;","\"use strict\";\n\nexports.__esModule = true;\nexports.isValidDelay = isValidDelay;\nexports.objectValues = objectValues;\nexports.falseOrElement = exports.falseOrDelay = void 0;\n\nvar _react = require(\"react\");\n\nfunction isValidDelay(val) {\n return typeof val === 'number' && !isNaN(val) && val > 0;\n}\n\nfunction objectValues(obj) {\n return Object.keys(obj).map(function (key) {\n return obj[key];\n });\n}\n\nfunction withRequired(fn) {\n fn.isRequired = function (props, propName, componentName) {\n var prop = props[propName];\n\n if (typeof prop === 'undefined') {\n return new Error(\"The prop \" + propName + \" is marked as required in \\n \" + componentName + \", but its value is undefined.\");\n }\n\n fn(props, propName, componentName);\n };\n\n return fn;\n}\n\nvar falseOrDelay = withRequired(function (props, propName, componentName) {\n var prop = props[propName];\n\n if (prop !== false && !isValidDelay(prop)) {\n return new Error(componentName + \" expect \" + propName + \" \\n to be a valid Number > 0 or equal to false. \" + prop + \" given.\");\n }\n\n return null;\n});\nexports.falseOrDelay = falseOrDelay;\nvar falseOrElement = withRequired(function (props, propName, componentName) {\n var prop = props[propName];\n\n if (prop !== false && !(0, _react.isValidElement)(prop)) {\n return new Error(componentName + \" expect \" + propName + \" \\n to be a valid react element or equal to false. \" + prop + \" given.\");\n }\n\n return null;\n});\nexports.falseOrElement = falseOrElement;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _classnames = _interopRequireDefault(require(\"classnames\"));\n\nvar _constant = require(\"./../utils/constant\");\n\nvar _propValidator = require(\"../utils/propValidator\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction ProgressBar(_ref) {\n var _animationEvent;\n\n var delay = _ref.delay,\n isRunning = _ref.isRunning,\n closeToast = _ref.closeToast,\n type = _ref.type,\n hide = _ref.hide,\n className = _ref.className,\n userStyle = _ref.style,\n controlledProgress = _ref.controlledProgress,\n progress = _ref.progress,\n isProgressDone = _ref.isProgressDone,\n rtl = _ref.rtl;\n\n var style = _extends({}, userStyle, {\n animationDuration: delay + \"ms\",\n animationPlayState: isRunning ? 'running' : 'paused',\n opacity: hide ? 0 : 1,\n transform: controlledProgress ? \"scaleX(\" + progress + \")\" : null\n });\n\n var classNames = (0, _classnames.default)('Toastify__progress-bar', controlledProgress ? 'Toastify__progress-bar--controlled' : 'Toastify__progress-bar--animated', \"Toastify__progress-bar--\" + type, {\n 'Toastify__progress-bar--rtl': rtl\n }, className);\n var animationEvent = (_animationEvent = {}, _animationEvent[controlledProgress && isProgressDone ? 'onTransitionEnd' : 'onAnimationEnd'] = controlledProgress && !isProgressDone ? null : closeToast, _animationEvent);\n return _react.default.createElement(\"div\", _extends({\n className: classNames,\n style: style\n }, animationEvent));\n}\n\nProgressBar.propTypes = {\n /**\n * The animation delay which determine when to close the toast\n */\n delay: _propValidator.falseOrDelay.isRequired,\n\n /**\n * Whether or not the animation is running or paused\n */\n isRunning: _propTypes.default.bool.isRequired,\n\n /**\n * Func to close the current toast\n */\n closeToast: _propTypes.default.func.isRequired,\n\n /**\n * Support rtl content\n */\n rtl: _propTypes.default.bool.isRequired,\n\n /**\n * Optional type : info, success ...\n */\n type: _propTypes.default.string,\n\n /**\n * Hide or not the progress bar\n */\n hide: _propTypes.default.bool,\n\n /**\n * Optionnal className\n */\n className: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n\n /**\n * Controlled progress value\n */\n progress: _propTypes.default.number,\n\n /**\n * Tell wether or not controlled progress bar is used\n */\n controlledProgress: _propTypes.default.bool,\n\n /**\n * Helper to close the toast when using controlled progress value\n */\n isProgressDone: _propTypes.default.bool\n};\nProgressBar.defaultProps = {\n type: _constant.TYPE.DEFAULT,\n hide: false\n};\nvar _default = ProgressBar;\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _react = _interopRequireWildcard(require(\"react\"));\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _classnames = _interopRequireDefault(require(\"classnames\"));\n\nvar _ProgressBar = _interopRequireDefault(require(\"./ProgressBar\"));\n\nvar _constant = require(\"./../utils/constant\");\n\nvar _propValidator = require(\"./../utils/propValidator\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nfunction getX(e) {\n return e.targetTouches && e.targetTouches.length >= 1 ? e.targetTouches[0].clientX : e.clientX;\n}\n\nfunction getY(e) {\n return e.targetTouches && e.targetTouches.length >= 1 ? e.targetTouches[0].clientY : e.clientY;\n}\n\nvar noop = function noop() {};\n\nvar Toast =\n/*#__PURE__*/\nfunction (_Component) {\n _inheritsLoose(Toast, _Component);\n\n function Toast() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _Component.call.apply(_Component, [this].concat(args)) || this;\n _this.state = {\n isRunning: true,\n preventExitTransition: false\n };\n _this.flag = {\n canCloseOnClick: true,\n canDrag: false\n };\n _this.drag = {\n start: 0,\n x: 0,\n y: 0,\n deltaX: 0,\n removalDistance: 0\n };\n _this.ref = null;\n\n _this.pauseToast = function () {\n if (_this.props.autoClose) {\n _this.setState({\n isRunning: false\n });\n }\n };\n\n _this.playToast = function () {\n if (_this.props.autoClose) {\n _this.setState({\n isRunning: true\n });\n }\n };\n\n _this.onDragStart = function (e) {\n _this.flag.canCloseOnClick = true;\n _this.flag.canDrag = true;\n _this.ref.style.transition = '';\n _this.drag.start = _this.drag.x = getX(e.nativeEvent);\n _this.drag.removalDistance = _this.ref.offsetWidth * (_this.props.draggablePercent / 100);\n };\n\n _this.onDragMove = function (e) {\n if (_this.flag.canDrag) {\n if (_this.state.isRunning) {\n _this.pauseToast();\n }\n\n _this.drag.x = getX(e);\n _this.drag.deltaX = _this.drag.x - _this.drag.start; // prevent false positif during a toast click\n\n _this.drag.start !== _this.drag.x && (_this.flag.canCloseOnClick = false);\n _this.ref.style.transform = \"translateX(\" + _this.drag.deltaX + \"px)\";\n _this.ref.style.opacity = 1 - Math.abs(_this.drag.deltaX / _this.drag.removalDistance);\n }\n };\n\n _this.onDragEnd = function (e) {\n if (_this.flag.canDrag) {\n _this.flag.canDrag = false;\n\n if (Math.abs(_this.drag.deltaX) > _this.drag.removalDistance) {\n _this.setState({\n preventExitTransition: true\n }, _this.props.closeToast);\n\n return;\n }\n\n _this.drag.y = getY(e);\n _this.ref.style.transition = 'transform 0.2s, opacity 0.2s';\n _this.ref.style.transform = 'translateX(0)';\n _this.ref.style.opacity = 1;\n }\n };\n\n _this.onDragTransitionEnd = function () {\n var _this$ref$getBounding = _this.ref.getBoundingClientRect(),\n top = _this$ref$getBounding.top,\n bottom = _this$ref$getBounding.bottom,\n left = _this$ref$getBounding.left,\n right = _this$ref$getBounding.right;\n\n if (_this.props.pauseOnHover && _this.drag.x >= left && _this.drag.x <= right && _this.drag.y >= top && _this.drag.y <= bottom) {\n _this.pauseToast();\n } else {\n _this.playToast();\n }\n };\n\n return _this;\n }\n\n var _proto = Toast.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n this.props.onOpen(this.props.children.props);\n\n if (this.props.draggable) {\n this.bindDragEvents();\n } // Maybe I could bind the event in the ToastContainer and rely on delegation\n\n\n if (this.props.pauseOnFocusLoss) {\n this.bindFocusEvents();\n }\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n if (prevProps.draggable !== this.props.draggable) {\n if (this.props.draggable) {\n this.bindDragEvents();\n } else {\n this.unbindDragEvents();\n }\n }\n\n if (prevProps.pauseOnFocusLoss !== this.props.pauseOnFocusLoss) {\n if (this.props.pauseOnFocusLoss) {\n this.bindFocusEvents();\n } else {\n this.unbindFocusEvents();\n }\n }\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.props.onClose(this.props.children.props);\n\n if (this.props.draggable) {\n this.unbindDragEvents();\n }\n\n if (this.props.pauseOnFocusLoss) {\n this.unbindFocusEvents();\n }\n };\n\n _proto.bindFocusEvents = function bindFocusEvents() {\n window.addEventListener('focus', this.playToast);\n window.addEventListener('blur', this.pauseToast);\n };\n\n _proto.unbindFocusEvents = function unbindFocusEvents() {\n window.removeEventListener('focus', this.playToast);\n window.removeEventListener('blur', this.pauseToast);\n };\n\n _proto.bindDragEvents = function bindDragEvents() {\n document.addEventListener('mousemove', this.onDragMove);\n document.addEventListener('mouseup', this.onDragEnd);\n document.addEventListener('touchmove', this.onDragMove);\n document.addEventListener('touchend', this.onDragEnd);\n };\n\n _proto.unbindDragEvents = function unbindDragEvents() {\n document.removeEventListener('mousemove', this.onDragMove);\n document.removeEventListener('mouseup', this.onDragEnd);\n document.removeEventListener('touchmove', this.onDragMove);\n document.removeEventListener('touchend', this.onDragEnd);\n };\n\n _proto.render = function render() {\n var _this2 = this;\n\n var _this$props = this.props,\n closeButton = _this$props.closeButton,\n children = _this$props.children,\n autoClose = _this$props.autoClose,\n pauseOnHover = _this$props.pauseOnHover,\n closeOnClick = _this$props.closeOnClick,\n type = _this$props.type,\n hideProgressBar = _this$props.hideProgressBar,\n closeToast = _this$props.closeToast,\n Transition = _this$props.transition,\n position = _this$props.position,\n onExited = _this$props.onExited,\n className = _this$props.className,\n bodyClassName = _this$props.bodyClassName,\n progressClassName = _this$props.progressClassName,\n progressStyle = _this$props.progressStyle,\n updateId = _this$props.updateId,\n role = _this$props.role,\n progress = _this$props.progress,\n isProgressDone = _this$props.isProgressDone,\n rtl = _this$props.rtl;\n var toastProps = {\n className: (0, _classnames.default)('Toastify__toast', \"Toastify__toast--\" + type, {\n 'Toastify__toast--rtl': rtl\n }, className)\n };\n\n if (autoClose && pauseOnHover) {\n toastProps.onMouseEnter = this.pauseToast;\n toastProps.onMouseLeave = this.playToast;\n } // prevent toast from closing when user drags the toast\n\n\n if (closeOnClick) {\n toastProps.onClick = function () {\n return _this2.flag.canCloseOnClick && closeToast();\n };\n }\n\n var controlledProgress = parseFloat(progress) === progress;\n return _react.default.createElement(Transition, {\n in: this.props.in,\n appear: true,\n unmountOnExit: true,\n onExited: onExited,\n position: position,\n preventExitTransition: this.state.preventExitTransition\n }, _react.default.createElement(\"div\", _extends({}, toastProps, {\n ref: function ref(_ref) {\n return _this2.ref = _ref;\n },\n onMouseDown: this.onDragStart,\n onTouchStart: this.onDragStart,\n onTransitionEnd: this.onDragTransitionEnd\n }), _react.default.createElement(\"div\", _extends({}, this.props.in && {\n role: role\n }, {\n className: (0, _classnames.default)('Toastify__toast-body', bodyClassName)\n }), children), closeButton && closeButton, (autoClose || controlledProgress) && _react.default.createElement(_ProgressBar.default, _extends({}, updateId && !controlledProgress ? {\n key: \"pb-\" + updateId\n } : {}, {\n rtl: rtl,\n delay: autoClose,\n isRunning: this.state.isRunning,\n closeToast: closeToast,\n hide: hideProgressBar,\n type: type,\n style: progressStyle,\n className: progressClassName,\n controlledProgress: controlledProgress,\n isProgressDone: isProgressDone,\n progress: progress\n }))));\n };\n\n return Toast;\n}(_react.Component);\n\nToast.propTypes = {\n closeButton: _propValidator.falseOrElement.isRequired,\n autoClose: _propValidator.falseOrDelay.isRequired,\n children: _propTypes.default.node.isRequired,\n closeToast: _propTypes.default.func.isRequired,\n position: _propTypes.default.oneOf((0, _propValidator.objectValues)(_constant.POSITION)).isRequired,\n pauseOnHover: _propTypes.default.bool.isRequired,\n pauseOnFocusLoss: _propTypes.default.bool.isRequired,\n closeOnClick: _propTypes.default.bool.isRequired,\n transition: _propTypes.default.func.isRequired,\n rtl: _propTypes.default.bool.isRequired,\n hideProgressBar: _propTypes.default.bool.isRequired,\n draggable: _propTypes.default.bool.isRequired,\n draggablePercent: _propTypes.default.number.isRequired,\n in: _propTypes.default.bool,\n onExited: _propTypes.default.func,\n onOpen: _propTypes.default.func,\n onClose: _propTypes.default.func,\n type: _propTypes.default.oneOf((0, _propValidator.objectValues)(_constant.TYPE)),\n className: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n bodyClassName: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n progressClassName: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n progressStyle: _propTypes.default.object,\n progress: _propTypes.default.number,\n isProgressDone: _propTypes.default.bool,\n updateId: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.number]),\n ariaLabel: _propTypes.default.string\n};\nToast.defaultProps = {\n type: _constant.TYPE.DEFAULT,\n in: true,\n onOpen: noop,\n onClose: noop,\n className: null,\n bodyClassName: null,\n progressClassName: null,\n updateId: null,\n role: 'alert'\n};\nvar _default = Toast;\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction CloseButton(_ref) {\n var closeToast = _ref.closeToast,\n type = _ref.type,\n ariaLabel = _ref.ariaLabel;\n return _react.default.createElement(\"button\", {\n className: \"Toastify__close-button Toastify__close-button--\" + type,\n type: \"button\",\n onClick: closeToast,\n \"aria-label\": ariaLabel\n }, \"\\u2716\");\n}\n\nCloseButton.propTypes = {\n closeToast: _propTypes.default.func,\n arialLabel: _propTypes.default.string\n};\nCloseButton.defaultProps = {\n ariaLabel: 'close'\n};\nvar _default = CloseButton;\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\nexports.classNamesShape = exports.timeoutsShape = void 0;\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar timeoutsShape = process.env.NODE_ENV !== 'production' ? _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.shape({\n enter: _propTypes.default.number,\n exit: _propTypes.default.number,\n appear: _propTypes.default.number\n}).isRequired]) : null;\nexports.timeoutsShape = timeoutsShape;\nvar classNamesShape = process.env.NODE_ENV !== 'production' ? _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.shape({\n enter: _propTypes.default.string,\n exit: _propTypes.default.string,\n active: _propTypes.default.string\n}), _propTypes.default.shape({\n enter: _propTypes.default.string,\n enterDone: _propTypes.default.string,\n enterActive: _propTypes.default.string,\n exit: _propTypes.default.string,\n exitDone: _propTypes.default.string,\n exitActive: _propTypes.default.string\n})]) : null;\nexports.classNamesShape = classNamesShape;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = exports.EXITING = exports.ENTERED = exports.ENTERING = exports.EXITED = exports.UNMOUNTED = void 0;\n\nvar PropTypes = _interopRequireWildcard(require(\"prop-types\"));\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _reactDom = _interopRequireDefault(require(\"react-dom\"));\n\nvar _reactLifecyclesCompat = require(\"react-lifecycles-compat\");\n\nvar _PropTypes = require(\"./utils/PropTypes\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nvar UNMOUNTED = 'unmounted';\nexports.UNMOUNTED = UNMOUNTED;\nvar EXITED = 'exited';\nexports.EXITED = EXITED;\nvar ENTERING = 'entering';\nexports.ENTERING = ENTERING;\nvar ENTERED = 'entered';\nexports.ENTERED = ENTERED;\nvar EXITING = 'exiting';\n/**\n * The Transition component lets you describe a transition from one component\n * state to another _over time_ with a simple declarative API. Most commonly\n * it's used to animate the mounting and unmounting of a component, but can also\n * be used to describe in-place transition states as well.\n *\n * By default the `Transition` component does not alter the behavior of the\n * component it renders, it only tracks \"enter\" and \"exit\" states for the components.\n * It's up to you to give meaning and effect to those states. For example we can\n * add styles to a component when it enters or exits:\n *\n * ```jsx\n * import Transition from 'react-transition-group/Transition';\n *\n * const duration = 300;\n *\n * const defaultStyle = {\n * transition: `opacity ${duration}ms ease-in-out`,\n * opacity: 0,\n * }\n *\n * const transitionStyles = {\n * entering: { opacity: 0 },\n * entered: { opacity: 1 },\n * };\n *\n * const Fade = ({ in: inProp }) => (\n * <Transition in={inProp} timeout={duration}>\n * {(state) => (\n * <div style={{\n * ...defaultStyle,\n * ...transitionStyles[state]\n * }}>\n * I'm a fade Transition!\n * </div>\n * )}\n * </Transition>\n * );\n * ```\n *\n * As noted the `Transition` component doesn't _do_ anything by itself to its child component.\n * What it does do is track transition states over time so you can update the\n * component (such as by adding styles or classes) when it changes states.\n *\n * There are 4 main states a Transition can be in:\n * - `'entering'`\n * - `'entered'`\n * - `'exiting'`\n * - `'exited'`\n *\n * Transition state is toggled via the `in` prop. When `true` the component begins the\n * \"Enter\" stage. During this stage, the component will shift from its current transition state,\n * to `'entering'` for the duration of the transition and then to the `'entered'` stage once\n * it's complete. Let's take the following example:\n *\n * ```jsx\n * state = { in: false };\n *\n * toggleEnterState = () => {\n * this.setState({ in: true });\n * }\n *\n * render() {\n * return (\n * <div>\n * <Transition in={this.state.in} timeout={500} />\n * <button onClick={this.toggleEnterState}>Click to Enter</button>\n * </div>\n * );\n * }\n * ```\n *\n * When the button is clicked the component will shift to the `'entering'` state and\n * stay there for 500ms (the value of `timeout`) before it finally switches to `'entered'`.\n *\n * When `in` is `false` the same thing happens except the state moves from `'exiting'` to `'exited'`.\n *\n * ## Timing\n *\n * Timing is often the trickiest part of animation, mistakes can result in slight delays\n * that are hard to pin down. A common example is when you want to add an exit transition,\n * you should set the desired final styles when the state is `'exiting'`. That's when the\n * transition to those styles will start and, if you matched the `timeout` prop with the\n * CSS Transition duration, it will end exactly when the state changes to `'exited'`.\n *\n * > **Note**: For simpler transitions the `Transition` component might be enough, but\n * > take into account that it's platform-agnostic, while the `CSSTransition` component\n * > [forces reflows](https://github.com/reactjs/react-transition-group/blob/5007303e729a74be66a21c3e2205e4916821524b/src/CSSTransition.js#L208-L215)\n * > in order to make more complex transitions more predictable. For example, even though\n * > classes `example-enter` and `example-enter-active` are applied immediately one after\n * > another, you can still transition from one to the other because of the forced reflow\n * > (read [this issue](https://github.com/reactjs/react-transition-group/issues/159#issuecomment-322761171)\n * > for more info). Take this into account when choosing between `Transition` and\n * > `CSSTransition`.\n */\n\nexports.EXITING = EXITING;\n\nvar Transition =\n/*#__PURE__*/\nfunction (_React$Component) {\n _inheritsLoose(Transition, _React$Component);\n\n function Transition(props, context) {\n var _this;\n\n _this = _React$Component.call(this, props, context) || this;\n var parentGroup = context.transitionGroup; // In the context of a TransitionGroup all enters are really appears\n\n var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;\n var initialStatus;\n _this.appearStatus = null;\n\n if (props.in) {\n if (appear) {\n initialStatus = EXITED;\n _this.appearStatus = ENTERING;\n } else {\n initialStatus = ENTERED;\n }\n } else {\n if (props.unmountOnExit || props.mountOnEnter) {\n initialStatus = UNMOUNTED;\n } else {\n initialStatus = EXITED;\n }\n }\n\n _this.state = {\n status: initialStatus\n };\n _this.nextCallback = null;\n return _this;\n }\n\n var _proto = Transition.prototype;\n\n _proto.getChildContext = function getChildContext() {\n return {\n transitionGroup: null // allows for nested Transitions\n\n };\n };\n\n Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {\n var nextIn = _ref.in;\n\n if (nextIn && prevState.status === UNMOUNTED) {\n return {\n status: EXITED\n };\n }\n\n return null;\n }; // getSnapshotBeforeUpdate(prevProps) {\n // let nextStatus = null\n // if (prevProps !== this.props) {\n // const { status } = this.state\n // if (this.props.in) {\n // if (status !== ENTERING && status !== ENTERED) {\n // nextStatus = ENTERING\n // }\n // } else {\n // if (status === ENTERING || status === ENTERED) {\n // nextStatus = EXITING\n // }\n // }\n // }\n // return { nextStatus }\n // }\n\n\n _proto.componentDidMount = function componentDidMount() {\n this.updateStatus(true, this.appearStatus);\n };\n\n _proto.componentDidUpdate = function componentDidUpdate(prevProps) {\n var nextStatus = null;\n\n if (prevProps !== this.props) {\n var status = this.state.status;\n\n if (this.props.in) {\n if (status !== ENTERING && status !== ENTERED) {\n nextStatus = ENTERING;\n }\n } else {\n if (status === ENTERING || status === ENTERED) {\n nextStatus = EXITING;\n }\n }\n }\n\n this.updateStatus(false, nextStatus);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n this.cancelNextCallback();\n };\n\n _proto.getTimeouts = function getTimeouts() {\n var timeout = this.props.timeout;\n var exit, enter, appear;\n exit = enter = appear = timeout;\n\n if (timeout != null && typeof timeout !== 'number') {\n exit = timeout.exit;\n enter = timeout.enter; // TODO: remove fallback for next major\n\n appear = timeout.appear !== undefined ? timeout.appear : enter;\n }\n\n return {\n exit: exit,\n enter: enter,\n appear: appear\n };\n };\n\n _proto.updateStatus = function updateStatus(mounting, nextStatus) {\n if (mounting === void 0) {\n mounting = false;\n }\n\n if (nextStatus !== null) {\n // nextStatus will always be ENTERING or EXITING.\n this.cancelNextCallback();\n\n var node = _reactDom.default.findDOMNode(this);\n\n if (nextStatus === ENTERING) {\n this.performEnter(node, mounting);\n } else {\n this.performExit(node);\n }\n } else if (this.props.unmountOnExit && this.state.status === EXITED) {\n this.setState({\n status: UNMOUNTED\n });\n }\n };\n\n _proto.performEnter = function performEnter(node, mounting) {\n var _this2 = this;\n\n var enter = this.props.enter;\n var appearing = this.context.transitionGroup ? this.context.transitionGroup.isMounting : mounting;\n var timeouts = this.getTimeouts();\n var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED\n // if we are mounting and running this it means appear _must_ be set\n\n if (!mounting && !enter) {\n this.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node);\n });\n return;\n }\n\n this.props.onEnter(node, appearing);\n this.safeSetState({\n status: ENTERING\n }, function () {\n _this2.props.onEntering(node, appearing);\n\n _this2.onTransitionEnd(node, enterTimeout, function () {\n _this2.safeSetState({\n status: ENTERED\n }, function () {\n _this2.props.onEntered(node, appearing);\n });\n });\n });\n };\n\n _proto.performExit = function performExit(node) {\n var _this3 = this;\n\n var exit = this.props.exit;\n var timeouts = this.getTimeouts(); // no exit animation skip right to EXITED\n\n if (!exit) {\n this.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n return;\n }\n\n this.props.onExit(node);\n this.safeSetState({\n status: EXITING\n }, function () {\n _this3.props.onExiting(node);\n\n _this3.onTransitionEnd(node, timeouts.exit, function () {\n _this3.safeSetState({\n status: EXITED\n }, function () {\n _this3.props.onExited(node);\n });\n });\n });\n };\n\n _proto.cancelNextCallback = function cancelNextCallback() {\n if (this.nextCallback !== null) {\n this.nextCallback.cancel();\n this.nextCallback = null;\n }\n };\n\n _proto.safeSetState = function safeSetState(nextState, callback) {\n // This shouldn't be necessary, but there are weird race conditions with\n // setState callbacks and unmounting in testing, so always make sure that\n // we can cancel any pending setState callbacks after we unmount.\n callback = this.setNextCallback(callback);\n this.setState(nextState, callback);\n };\n\n _proto.setNextCallback = function setNextCallback(callback) {\n var _this4 = this;\n\n var active = true;\n\n this.nextCallback = function (event) {\n if (active) {\n active = false;\n _this4.nextCallback = null;\n callback(event);\n }\n };\n\n this.nextCallback.cancel = function () {\n active = false;\n };\n\n return this.nextCallback;\n };\n\n _proto.onTransitionEnd = function onTransitionEnd(node, timeout, handler) {\n this.setNextCallback(handler);\n\n if (node) {\n if (this.props.addEndListener) {\n this.props.addEndListener(node, this.nextCallback);\n }\n\n if (timeout != null) {\n setTimeout(this.nextCallback, timeout);\n }\n } else {\n setTimeout(this.nextCallback, 0);\n }\n };\n\n _proto.render = function render() {\n var status = this.state.status;\n\n if (status === UNMOUNTED) {\n return null;\n }\n\n var _this$props = this.props,\n children = _this$props.children,\n childProps = _objectWithoutPropertiesLoose(_this$props, [\"children\"]); // filter props for Transtition\n\n\n delete childProps.in;\n delete childProps.mountOnEnter;\n delete childProps.unmountOnExit;\n delete childProps.appear;\n delete childProps.enter;\n delete childProps.exit;\n delete childProps.timeout;\n delete childProps.addEndListener;\n delete childProps.onEnter;\n delete childProps.onEntering;\n delete childProps.onEntered;\n delete childProps.onExit;\n delete childProps.onExiting;\n delete childProps.onExited;\n\n if (typeof children === 'function') {\n return children(status, childProps);\n }\n\n var child = _react.default.Children.only(children);\n\n return _react.default.cloneElement(child, childProps);\n };\n\n return Transition;\n}(_react.default.Component);\n\nTransition.contextTypes = {\n transitionGroup: PropTypes.object\n};\nTransition.childContextTypes = {\n transitionGroup: function transitionGroup() {}\n};\nTransition.propTypes = process.env.NODE_ENV !== \"production\" ? {\n /**\n * A `function` child can be used instead of a React element.\n * This function is called with the current transition status\n * ('entering', 'entered', 'exiting', 'exited', 'unmounted'), which can be used\n * to apply context specific props to a component.\n *\n * ```jsx\n * <Transition timeout={150}>\n * {(status) => (\n * <MyComponent className={`fade fade-${status}`} />\n * )}\n * </Transition>\n * ```\n */\n children: PropTypes.oneOfType([PropTypes.func.isRequired, PropTypes.element.isRequired]).isRequired,\n\n /**\n * Show the component; triggers the enter or exit states\n */\n in: PropTypes.bool,\n\n /**\n * By default the child component is mounted immediately along with\n * the parent `Transition` component. If you want to \"lazy mount\" the component on the\n * first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay\n * mounted, even on \"exited\", unless you also specify `unmountOnExit`.\n */\n mountOnEnter: PropTypes.bool,\n\n /**\n * By default the child component stays mounted after it reaches the `'exited'` state.\n * Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.\n */\n unmountOnExit: PropTypes.bool,\n\n /**\n * Normally a component is not transitioned if it is shown when the `<Transition>` component mounts.\n * If you want to transition on the first mount set `appear` to `true`, and the\n * component will transition in as soon as the `<Transition>` mounts.\n *\n * > Note: there are no specific \"appear\" states. `appear` only adds an additional `enter` transition.\n */\n appear: PropTypes.bool,\n\n /**\n * Enable or disable enter transitions.\n */\n enter: PropTypes.bool,\n\n /**\n * Enable or disable exit transitions.\n */\n exit: PropTypes.bool,\n\n /**\n * The duration of the transition, in milliseconds.\n * Required unless `addEndListener` is provided\n *\n * You may specify a single timeout for all transitions like: `timeout={500}`,\n * or individually like:\n *\n * ```jsx\n * timeout={{\n * enter: 300,\n * exit: 500,\n * appear: 500,\n * }}\n * ```\n *\n * If the value of appear is not set, then the value from enter is taken.\n *\n * @type {number | { enter?: number, exit?: number }}\n */\n timeout: function timeout(props) {\n var pt = process.env.NODE_ENV !== \"production\" ? _PropTypes.timeoutsShape : {};;\n if (!props.addEndListener) pt = pt.isRequired;\n\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n return pt.apply(void 0, [props].concat(args));\n },\n\n /**\n * Add a custom transition end trigger. Called with the transitioning\n * DOM node and a `done` callback. Allows for more fine grained transition end\n * logic. **Note:** Timeouts are still used as a fallback if provided.\n *\n * ```jsx\n * addEndListener={(node, done) => {\n * // use the css transitionend event to mark the finish of a transition\n * node.addEventListener('transitionend', done, false);\n * }}\n * ```\n */\n addEndListener: PropTypes.func,\n\n /**\n * Callback fired before the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEnter: PropTypes.func,\n\n /**\n * Callback fired after the \"entering\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool)\n */\n onEntering: PropTypes.func,\n\n /**\n * Callback fired after the \"entered\" status is applied. An extra parameter\n * `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount\n *\n * @type Function(node: HtmlElement, isAppearing: bool) -> void\n */\n onEntered: PropTypes.func,\n\n /**\n * Callback fired before the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExit: PropTypes.func,\n\n /**\n * Callback fired after the \"exiting\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExiting: PropTypes.func,\n\n /**\n * Callback fired after the \"exited\" status is applied.\n *\n * @type Function(node: HtmlElement) -> void\n */\n onExited: PropTypes.func // Name the function so it is clearer in the documentation\n\n} : {};\n\nfunction noop() {}\n\nTransition.defaultProps = {\n in: false,\n mountOnEnter: false,\n unmountOnExit: false,\n appear: false,\n enter: true,\n exit: true,\n onEnter: noop,\n onEntering: noop,\n onEntered: noop,\n onExit: noop,\n onExiting: noop,\n onExited: noop\n};\nTransition.UNMOUNTED = 0;\nTransition.EXITED = 1;\nTransition.ENTERING = 2;\nTransition.ENTERED = 3;\nTransition.EXITING = 4;\n\nvar _default = (0, _reactLifecyclesCompat.polyfill)(Transition);\n\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = _default;\n\nvar _react = _interopRequireDefault(require(\"react\"));\n\nvar _Transition = _interopRequireDefault(require(\"react-transition-group/Transition\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }\n\nvar noop = function noop() {};\n\nfunction _default(_ref) {\n var enter = _ref.enter,\n exit = _ref.exit,\n _ref$duration = _ref.duration,\n duration = _ref$duration === void 0 ? 750 : _ref$duration,\n _ref$appendPosition = _ref.appendPosition,\n appendPosition = _ref$appendPosition === void 0 ? false : _ref$appendPosition;\n return function Animation(_ref2) {\n var children = _ref2.children,\n position = _ref2.position,\n preventExitTransition = _ref2.preventExitTransition,\n props = _objectWithoutPropertiesLoose(_ref2, [\"children\", \"position\", \"preventExitTransition\"]);\n\n var enterClassName = appendPosition ? enter + \"--\" + position : enter;\n var exitClassName = appendPosition ? exit + \"--\" + position : exit;\n var enterDuration, exitDuration;\n\n if (Array.isArray(duration) && duration.length === 2) {\n enterDuration = duration[0];\n exitDuration = duration[1];\n } else {\n enterDuration = exitDuration = duration;\n }\n\n var onEnter = function onEnter(node) {\n node.classList.add(enterClassName);\n node.style.animationFillMode = 'forwards';\n node.style.animationDuration = enterDuration * 0.001 + \"s\";\n };\n\n var onEntered = function onEntered(node) {\n node.classList.remove(enterClassName);\n node.style.cssText = '';\n };\n\n var onExit = function onExit(node) {\n node.classList.add(exitClassName);\n node.style.animationFillMode = 'forwards';\n node.style.animationDuration = exitDuration * 0.001 + \"s\";\n };\n\n return _react.default.createElement(_Transition.default, _extends({}, props, {\n timeout: preventExitTransition ? 0 : {\n enter: enterDuration,\n exit: exitDuration\n },\n onEnter: onEnter,\n onEntered: onEntered,\n onExit: preventExitTransition ? noop : onExit\n }), children);\n };\n}","\"use strict\";\n\nexports.__esModule = true;\nexports.Flip = exports.Zoom = exports.Slide = exports.Bounce = void 0;\n\nvar _cssTransition = _interopRequireDefault(require(\"./../utils/cssTransition\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nvar Bounce = (0, _cssTransition.default)({\n enter: 'Toastify__bounce-enter',\n exit: 'Toastify__bounce-exit',\n appendPosition: true\n});\nexports.Bounce = Bounce;\nvar Slide = (0, _cssTransition.default)({\n enter: 'Toastify__slide-enter',\n exit: 'Toastify__slide-exit',\n duration: [450, 750],\n appendPosition: true\n});\nexports.Slide = Slide;\nvar Zoom = (0, _cssTransition.default)({\n enter: 'Toastify__zoom-enter',\n exit: 'Toastify__zoom-exit'\n});\nexports.Zoom = Zoom;\nvar Flip = (0, _cssTransition.default)({\n enter: 'Toastify__flip-enter',\n exit: 'Toastify__flip-exit'\n});\nexports.Flip = Flip;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\nvar eventManager = {\n list: new Map(),\n on: function on(event, callback) {\n this.list.has(event) || this.list.set(event, []);\n this.list.get(event).push(callback);\n return this;\n },\n off: function off(event) {\n this.list.delete(event);\n return this;\n },\n emit: function emit(event) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n if (!this.list.has(event)) {\n return false;\n }\n\n this.list.get(event).forEach(function (callback) {\n return setTimeout(function () {\n return callback.call.apply(callback, [null].concat(args));\n }, 0);\n });\n return true;\n }\n};\nvar _default = eventManager;\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _react = _interopRequireWildcard(require(\"react\"));\n\nvar _propTypes = _interopRequireDefault(require(\"prop-types\"));\n\nvar _classnames = _interopRequireDefault(require(\"classnames\"));\n\nvar _TransitionGroup = _interopRequireDefault(require(\"react-transition-group/TransitionGroup\"));\n\nvar _Toast = _interopRequireDefault(require(\"./Toast\"));\n\nvar _CloseButton = _interopRequireDefault(require(\"./CloseButton\"));\n\nvar _Transitions = require(\"./Transitions\");\n\nvar _constant = require(\"./../utils/constant\");\n\nvar _eventManager = _interopRequireDefault(require(\"./../utils/eventManager\"));\n\nvar _propValidator = require(\"./../utils/propValidator\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance\"); }\n\nfunction _iterableToArray(iter) { if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }\n\nvar ToastContainer =\n/*#__PURE__*/\nfunction (_Component) {\n _inheritsLoose(ToastContainer, _Component);\n\n function ToastContainer() {\n var _this;\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n _this = _Component.call.apply(_Component, [this].concat(args)) || this;\n _this.state = {\n toast: []\n };\n _this.toastKey = 1;\n _this.collection = {};\n\n _this.isToastActive = function (id) {\n return _this.state.toast.indexOf(id) !== -1;\n };\n\n return _this;\n }\n\n var _proto = ToastContainer.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n var _this2 = this;\n\n _eventManager.default.on(_constant.ACTION.SHOW, function (content, options) {\n return _this2.show(content, options);\n }).on(_constant.ACTION.CLEAR, function (id) {\n return !id ? _this2.clear() : _this2.removeToast(id);\n }).emit(_constant.ACTION.DID_MOUNT, this);\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n _eventManager.default.off(_constant.ACTION.SHOW).off(_constant.ACTION.CLEAR).emit(_constant.ACTION.WILL_UNMOUNT);\n };\n\n _proto.removeToast = function removeToast(id) {\n this.setState({\n toast: this.state.toast.filter(function (v) {\n return v !== id;\n })\n }, this.dispatchChange);\n };\n\n _proto.dispatchChange = function dispatchChange() {\n _eventManager.default.emit(_constant.ACTION.ON_CHANGE, this.state.toast.length);\n };\n\n _proto.makeCloseButton = function makeCloseButton(toastClose, toastId, type) {\n var _this3 = this;\n\n var closeButton = this.props.closeButton;\n\n if ((0, _react.isValidElement)(toastClose) || toastClose === false) {\n closeButton = toastClose;\n }\n\n return closeButton === false ? false : (0, _react.cloneElement)(closeButton, {\n closeToast: function closeToast() {\n return _this3.removeToast(toastId);\n },\n type: type\n });\n };\n\n _proto.getAutoCloseDelay = function getAutoCloseDelay(toastAutoClose) {\n return toastAutoClose === false || (0, _propValidator.isValidDelay)(toastAutoClose) ? toastAutoClose : this.props.autoClose;\n };\n\n _proto.canBeRendered = function canBeRendered(content) {\n return (0, _react.isValidElement)(content) || typeof content === 'string' || typeof content === 'number' || typeof content === 'function';\n };\n\n _proto.parseClassName = function parseClassName(prop) {\n if (typeof prop === 'string') {\n return prop;\n } else if (prop !== null && typeof prop === 'object' && 'toString' in prop) {\n return prop.toString();\n }\n\n return null;\n };\n\n _proto.show = function show(content, options) {\n var _this4 = this,\n _extends2;\n\n if (!this.canBeRendered(content)) {\n throw new Error(\"The element you provided cannot be rendered. You provided an element of type \" + typeof content);\n }\n\n var toastId = options.toastId;\n\n var closeToast = function closeToast() {\n return _this4.removeToast(toastId);\n };\n\n var toastOptions = {\n id: toastId,\n // ⚠️ if no options.key, this.toastKey - 1 is assigned\n key: options.key || this.toastKey++,\n type: options.type,\n closeToast: closeToast,\n updateId: options.updateId,\n rtl: this.props.rtl,\n position: options.position || this.props.position,\n transition: options.transition || this.props.transition,\n className: this.parseClassName(options.className || this.props.toastClassName),\n bodyClassName: this.parseClassName(options.bodyClassName || this.props.bodyClassName),\n closeButton: this.makeCloseButton(options.closeButton, toastId, options.type),\n pauseOnHover: typeof options.pauseOnHover === 'boolean' ? options.pauseOnHover : this.props.pauseOnHover,\n pauseOnFocusLoss: typeof options.pauseOnFocusLoss === 'boolean' ? options.pauseOnFocusLoss : this.props.pauseOnFocusLoss,\n draggable: typeof options.draggable === 'boolean' ? options.draggable : this.props.draggable,\n draggablePercent: typeof options.draggablePercent === 'number' && !isNaN(options.draggablePercent) ? options.draggablePercent : this.props.draggablePercent,\n closeOnClick: typeof options.closeOnClick === 'boolean' ? options.closeOnClick : this.props.closeOnClick,\n progressClassName: this.parseClassName(options.progressClassName || this.props.progressClassName),\n progressStyle: this.props.progressStyle,\n autoClose: this.getAutoCloseDelay(options.autoClose),\n hideProgressBar: typeof options.hideProgressBar === 'boolean' ? options.hideProgressBar : this.props.hideProgressBar,\n progress: parseFloat(options.progress),\n isProgressDone: options.isProgressDone\n };\n typeof options.onOpen === 'function' && (toastOptions.onOpen = options.onOpen);\n typeof options.onClose === 'function' && (toastOptions.onClose = options.onClose); // add closeToast function to react component only\n\n if ((0, _react.isValidElement)(content) && typeof content.type !== 'string' && typeof content.type !== 'number') {\n content = (0, _react.cloneElement)(content, {\n closeToast: closeToast\n });\n } else if (typeof content === 'function') {\n content = content({\n closeToast: closeToast\n });\n }\n\n this.collection = _extends({}, this.collection, (_extends2 = {}, _extends2[toastId] = {\n position: toastOptions.position,\n options: toastOptions,\n content: content\n }, _extends2));\n this.setState({\n toast: (toastOptions.updateId ? _toConsumableArray(this.state.toast) : _toConsumableArray(this.state.toast).concat([toastId])).filter(function (id) {\n return id !== options.staleToastId;\n })\n }, this.dispatchChange);\n };\n\n _proto.makeToast = function makeToast(content, options) {\n return _react.default.createElement(_Toast.default, _extends({}, options, {\n isDocumentHidden: this.state.isDocumentHidden,\n key: \"toast-\" + options.key\n }), content);\n };\n\n _proto.clear = function clear() {\n this.setState({\n toast: []\n });\n };\n\n _proto.renderToast = function renderToast() {\n var _this5 = this;\n\n var toastToRender = {};\n var _this$props = this.props,\n className = _this$props.className,\n style = _this$props.style,\n newestOnTop = _this$props.newestOnTop;\n var collection = newestOnTop ? Object.keys(this.collection).reverse() : Object.keys(this.collection); // group toast by position\n\n collection.forEach(function (toastId) {\n var _this5$collection$toa = _this5.collection[toastId],\n position = _this5$collection$toa.position,\n options = _this5$collection$toa.options,\n content = _this5$collection$toa.content;\n toastToRender[position] || (toastToRender[position] = []);\n\n if (_this5.state.toast.indexOf(options.id) !== -1) {\n toastToRender[position].push(_this5.makeToast(content, options));\n } else {\n toastToRender[position].push(null);\n delete _this5.collection[toastId];\n }\n });\n return Object.keys(toastToRender).map(function (position) {\n var disablePointer = toastToRender[position].length === 1 && toastToRender[position][0] === null;\n var props = {\n className: (0, _classnames.default)('Toastify__toast-container', \"Toastify__toast-container--\" + position, {\n 'Toastify__toast-container--rtl': _this5.props.rtl\n }, _this5.parseClassName(className)),\n style: disablePointer ? _extends({}, style, {\n pointerEvents: 'none'\n }) : _extends({}, style)\n };\n return _react.default.createElement(_TransitionGroup.default, _extends({}, props, {\n key: \"container-\" + position\n }), toastToRender[position]);\n });\n };\n\n _proto.render = function render() {\n return _react.default.createElement(\"div\", {\n className: \"Toastify\"\n }, this.renderToast());\n };\n\n return ToastContainer;\n}(_react.Component);\n\nToastContainer.propTypes = {\n /**\n * Set toast position\n */\n position: _propTypes.default.oneOf((0, _propValidator.objectValues)(_constant.POSITION)),\n\n /**\n * Disable or set autoClose delay\n */\n autoClose: _propValidator.falseOrDelay,\n\n /**\n * Disable or set a custom react element for the close button\n */\n closeButton: _propValidator.falseOrElement,\n\n /**\n * Hide or not progress bar when autoClose is enabled\n */\n hideProgressBar: _propTypes.default.bool,\n\n /**\n * Pause toast duration on hover\n */\n pauseOnHover: _propTypes.default.bool,\n\n /**\n * Dismiss toast on click\n */\n closeOnClick: _propTypes.default.bool,\n\n /**\n * Newest on top\n */\n newestOnTop: _propTypes.default.bool,\n\n /**\n * An optional className\n */\n className: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n\n /**\n * An optional style\n */\n style: _propTypes.default.object,\n\n /**\n * An optional className for the toast\n */\n toastClassName: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n\n /**\n * An optional className for the toast body\n */\n bodyClassName: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n\n /**\n * An optional className for the toast progress bar\n */\n progressClassName: _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.object]),\n\n /**\n * An optional style for the toast progress bar\n */\n progressStyle: _propTypes.default.object,\n\n /**\n * Define enter and exit transition using react-transition-group\n */\n transition: _propTypes.default.func,\n\n /**\n * Support rtl display\n */\n rtl: _propTypes.default.bool,\n\n /**\n * Allow toast to be draggable\n */\n draggable: _propTypes.default.bool,\n\n /**\n * The percentage of the toast's width it takes for a drag to dismiss a toast\n */\n draggablePercent: _propTypes.default.number,\n\n /**\n * Pause the toast on focus loss\n */\n pauseOnFocusLoss: _propTypes.default.bool\n};\nToastContainer.defaultProps = {\n position: _constant.POSITION.TOP_RIGHT,\n transition: _Transitions.Bounce,\n rtl: false,\n autoClose: 5000,\n hideProgressBar: false,\n closeButton: _react.default.createElement(_CloseButton.default, null),\n pauseOnHover: true,\n pauseOnFocusLoss: true,\n closeOnClick: true,\n newestOnTop: false,\n draggable: true,\n draggablePercent: 80,\n className: null,\n style: null,\n toastClassName: null,\n bodyClassName: null,\n progressClassName: null,\n progressStyle: null\n};\nvar _default = ToastContainer;\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\nexports.default = void 0;\n\nvar _eventManager = _interopRequireDefault(require(\"./utils/eventManager\"));\n\nvar _constant = require(\"./utils/constant\");\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nvar container = null;\nvar queue = [];\n\nvar noop = function noop() {\n return false;\n};\n/**\n * Merge provided options with the defaults settings and generate the toastId\n */\n\n\nfunction mergeOptions(options, type) {\n return _extends({}, options, {\n type: type,\n toastId: getToastId(options)\n });\n}\n/**\n * Generate a random toastId\n */\n\n\nfunction generateToastId() {\n return (Math.random().toString(36) + Date.now().toString(36)).substr(2, 10);\n}\n/**\n * Generate the toastId either automatically or by provided toastId\n */\n\n\nfunction getToastId(options) {\n if (options && (typeof options.toastId === 'string' || typeof options.toastId === 'number' && !isNaN(options.toastId))) {\n return options.toastId;\n }\n\n return generateToastId();\n}\n/**\n * Dispatch toast. If the container is not mounted, the toast is enqueued\n */\n\n\nfunction emitEvent(content, options) {\n if (container !== null) {\n _eventManager.default.emit(_constant.ACTION.SHOW, content, options);\n } else {\n queue.push({\n action: _constant.ACTION.SHOW,\n content: content,\n options: options\n });\n }\n\n return options.toastId;\n}\n\nvar toast = _extends(function (content, options) {\n return emitEvent(content, mergeOptions(options, options && options.type || _constant.TYPE.DEFAULT));\n}, {\n success: function success(content, options) {\n return emitEvent(content, mergeOptions(options, _constant.TYPE.SUCCESS));\n },\n info: function info(content, options) {\n return emitEvent(content, mergeOptions(options, _constant.TYPE.INFO));\n },\n warn: function warn(content, options) {\n return emitEvent(content, mergeOptions(options, _constant.TYPE.WARNING));\n },\n warning: function warning(content, options) {\n return emitEvent(content, mergeOptions(options, _constant.TYPE.WARNING));\n },\n error: function error(content, options) {\n return emitEvent(content, mergeOptions(options, _constant.TYPE.ERROR));\n },\n dismiss: function dismiss(id) {\n if (id === void 0) {\n id = null;\n }\n\n return container && _eventManager.default.emit(_constant.ACTION.CLEAR, id);\n },\n isActive: noop,\n update: function update(toastId, options) {\n setTimeout(function () {\n if (container && typeof container.collection[toastId] !== 'undefined') {\n var _container$collection = container.collection[toastId],\n oldOptions = _container$collection.options,\n oldContent = _container$collection.content;\n\n var nextOptions = _extends({}, oldOptions, options, {\n toastId: options.toastId || toastId\n });\n\n if (!options.toastId || options.toastId === toastId) {\n nextOptions.updateId = generateToastId();\n } else {\n nextOptions.staleToastId = toastId;\n }\n\n var content = typeof nextOptions.render !== 'undefined' ? nextOptions.render : oldContent;\n delete nextOptions.render;\n emitEvent(content, nextOptions);\n }\n }, 0);\n },\n done: function done(id, progress) {\n if (progress === void 0) {\n progress = 1;\n }\n\n toast.update(id, {\n progress: progress,\n isProgressDone: true\n });\n },\n onChange: function onChange(callback) {\n if (typeof callback === 'function') {\n _eventManager.default.on(_constant.ACTION.ON_CHANGE, callback);\n }\n },\n POSITION: _constant.POSITION,\n TYPE: _constant.TYPE\n});\n/**\n * Wait until the ToastContainer is mounted to dispatch the toast\n * and attach isActive method\n */\n\n\n_eventManager.default.on(_constant.ACTION.DID_MOUNT, function (containerInstance) {\n container = containerInstance;\n\n toast.isActive = function (id) {\n return container.isToastActive(id);\n };\n\n queue.forEach(function (item) {\n _eventManager.default.emit(item.action, item.content, item.options);\n });\n queue = [];\n}).on(_constant.ACTION.WILL_UNMOUNT, function () {\n container = null;\n toast.isActive = noop;\n});\n\nvar _default = toast;\nexports.default = _default;","\"use strict\";\n\nexports.__esModule = true;\n\nvar _ToastContainer = _interopRequireDefault(require(\"./components/ToastContainer\"));\n\nexports.ToastContainer = _ToastContainer.default;\n\nvar _Transitions = require(\"./components/Transitions\");\n\nexports.Bounce = _Transitions.Bounce;\nexports.Slide = _Transitions.Slide;\nexports.Zoom = _Transitions.Zoom;\nexports.Flip = _Transitions.Flip;\n\nvar _constant = require(\"./utils/constant\");\n\nexports.ToastPosition = _constant.POSITION;\nexports.ToastType = _constant.TYPE;\n\nvar _toast = _interopRequireDefault(require(\"./toast\"));\n\nexports.toast = _toast.default;\n\nvar _cssTransition = _interopRequireDefault(require(\"./utils/cssTransition\"));\n\nexports.cssTransition = _cssTransition.default;\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","import React, {Component} from 'react';\nimport FormContext from './FormContext';\nimport {toast} from 'react-toastify';\n\nexport default class Form extends Component\n{\n constructor(props) {\n super(props)\n this.state = {\n data: props.data\n }\n\n this.displayError = true\n this.handleError(props)\n }\n\n componentWillReceiveProps(props)\n {\n this.handleError(props)\n this.setState({\n data: props.data\n })\n }\n\n handleError(props)\n {\n if (props.data && props.data.error && props.toast && this.displayError == true) {\n toast.error(props.data.error)\n this.displayError = false\n }\n }\n\n render()\n {\n return (\n <FormContext.Provider value={this.state.data}>\n <form onSubmit={this._onSubmit}>\n {this.renderError()}\n {this.props.children}\n </form>\n </FormContext.Provider>\n )\n }\n\n _onSubmit = (e) => {\n e.preventDefault()\n this.props.onSubmit()\n this.displayError = true\n return false;\n }\n\n renderError()\n {\n if (this.state.data && this.state.data.error && !this.props.toast)\n {\n return (\n <p className=\"alert alert-danger\">{this.state.data.error}</p>\n )\n }\n\n return null\n }\n}\n\nForm.defaultProps = {\n data: null,\n toast: false,\n onSubmit: () => {\n console.log('[Form] submitted')\n }\n}","import React, {Component} from 'react';\nimport {FormConsumer} from \"./FormContext\";\nimport FormItemError from \"./FormItemError\";\n\nexport default class Input extends Component\n{\n render()\n {\n return (\n <FormConsumer>\n {(data) => this.renderInput(data)}\n </FormConsumer>\n )\n }\n\n renderInput(data)\n {\n let props = {...this.props}\n if (props.children) delete props.children\n if (props.onChangeValue) delete props.onChangeValue\n return (\n <div className=\"form-group\">\n {this.renderLabel(data)}\n <input onChange={(e) => this.props.onChangeValue(e.target.value)} {...props} />\n <FormItemError name={this.props.name} data={data} />\n </div>\n )\n }\n\n renderLabel(data)\n {\n if (this.props.label) {\n return (\n <label htmlFor={this.props.id}>{this.props.label}</label>\n )\n }\n }\n}\n\nInput.defaultProps = {\n name: 'input',\n id: 'input',\n className: 'form-control',\n type: 'text',\n onChangeValue: (text) => {}\n}","import React, {Component} from 'react';\nimport {FormConsumer} from './FormContext';\nimport FormItemError from \"./FormItemError\";\n\nconst OptionGroupContext = React.createContext({});\n\nexport class OptionGroupConsumer extends Component\n{\n render()\n {\n return (\n <OptionGroupContext.Consumer>\n {(props) => this.props.children(props)}\n </OptionGroupContext.Consumer>\n )\n }\n}\n\nexport default class OptionGroup extends Component\n{\n render()\n {\n return (\n <FormConsumer>\n {(data) => this.renderOptionGroup(data)}\n </FormConsumer>\n )\n }\n\n renderOptionGroup(data)\n {\n const props = {...this.props}\n return (\n <div className=\"form-group\">\n {this.renderLabel()}\n <select {...this.props.data} {...props} onChange={(e) => this._onChange(e)}>\n {this.renderChildren()}\n </select>\n <FormItemError name={this.props.name} data={data} />\n </div>\n )\n }\n\n _onChange = (e) => {\n if (this.props.multiple) {\n let value = []\n const options = e.target.options;\n for (let i = 0, l = options.length; i < l; i++) {\n if (options[i].selected) {\n value.push(options[i].value);\n }\n }\n this.props.onChangeValue(value)\n }\n else {\n this.props.onChangeValue(e.target.value)\n }\n }\n\n renderLabel()\n {\n if (!this.props.label) return null\n\n return (\n <label htmlFor={this.props.id}>{this.props.label}</label>\n )\n }\n\n renderChildren()\n {\n return (\n <OptionGroupContext.Provider value={{}}>\n {this.props.children}\n </OptionGroupContext.Provider>\n )\n }\n}\n\nOptionGroup.defaultProps = {\n name: 'select',\n className: 'form-control',\n onChangeValue: (value) => {}\n}","import React, {Component} from 'react';\nimport {OptionGroupConsumer} from \"./OptionGroup\";\n\nexport default class Option extends Component\n{\n render()\n {\n return (\n <OptionGroupConsumer>\n {(data) => this.renderOption(data)}\n </OptionGroupConsumer>\n )\n }\n\n renderOption(data)\n {\n let props = {...this.props}\n\n return (\n <option {...props}>{this.props.children}</option>\n )\n }\n}\n\nOption.defaultProps = {\n value: 'option'\n}","import React, {Component} from 'react';\nimport {FormConsumer} from './FormContext';\nimport FormItemError from \"./FormItemError\";\n\nconst RadioGroupContext = React.createContext({});\n\nexport class RadioGroupConsumer extends Component\n{\n render()\n {\n return (\n <RadioGroupContext.Consumer>\n {(props) => this.props.children(props)}\n </RadioGroupContext.Consumer>\n )\n }\n}\n\nexport default class RadioGroup extends Component\n{\n render()\n {\n return (\n <FormConsumer>\n {(data) => this.renderRadioGroup(data)}\n </FormConsumer>\n )\n }\n\n renderRadioGroup(data)\n {\n return (\n <div className=\"form-options mb-3\">\n {this.renderLabel()}\n {this.renderChildren()}\n <FormItemError name={this.props.name} data={data} />\n </div>\n )\n }\n\n renderLabel()\n {\n if (!this.props.label) return null\n\n return (\n <p className=\"mb-0 mt-2\">{this.props.label}</p>\n )\n }\n\n renderChildren()\n {\n return (\n <RadioGroupContext.Provider value={{\n onChangeValue: (value) => this.props.onChangeValue(value),\n value: this.props.value\n }}>\n {this.props.children}\n </RadioGroupContext.Provider>\n )\n }\n}\n\nRadioGroup.defaultProps = {\n name: 'radio',\n onChangeValue: (value) => {}\n}","import React, {Component} from 'react';\nimport {RadioGroupConsumer} from \"./RadioGroup\";\n\nexport default class Radio extends Component\n{\n render()\n {\n return (\n <RadioGroupConsumer>\n {(data) => this.renderRadio(data)}\n </RadioGroupConsumer>\n )\n }\n\n renderRadio(data)\n {\n let props = {...this.props}\n if (props.children) delete props.children\n\n return (\n <div className=\"form-check\">\n <input\n type=\"radio\"\n checked={data.value === this.props.value}\n onChange={(e) => {\n if (e.target.checked)\n data.onChangeValue(this.props.value)\n }}\n {...props} />\n {this.renderLabel(data)}\n </div>\n )\n }\n\n renderLabel(data)\n {\n if (this.props.children.length) {\n return (\n <label className=\"form-check-label\" htmlFor={this.props.id}>{this.props.children}</label>\n )\n }\n }\n}\n\nRadio.defaultProps = {\n value: 'option',\n className: 'form-check-input'\n}","import React, {Component} from 'react';\n\nexport default class Submit extends Component {\n render() {\n return (\n <button type=\"submit\" {...this.props}>{this.props.children}</button>\n )\n }\n}\n\nSubmit.defaultProps = {\n className: 'btn btn-primary'\n}","import React, {Component} from 'react';\nimport {FormConsumer} from \"./FormContext\";\nimport FormItemError from \"./FormItemError\";\n\nexport default class TextArea extends Component\n{\n render()\n {\n return (\n <FormConsumer>\n {(data) => this.renderTextArea(data)}\n </FormConsumer>\n )\n }\n\n renderTextArea(data)\n {\n let props = {...this.props}\n if (props.onChangeValue) delete props.onChangeValue\n return (\n <div className=\"form-group\">\n {this.renderLabel(data)}\n <textarea onChange={(e) => this.props.onChangeValue(e.target.value)} {...props} />\n <FormItemError name={this.props.name} data={data} />\n </div>\n )\n }\n\n renderLabel(data)\n {\n if (this.props.label) {\n return (\n <label htmlFor={this.props.id}>{this.props.label}</label>\n )\n }\n }\n}\n\nTextArea.defaultProps = {\n name: 'textarea',\n id: 'textarea',\n className: 'form-control',\n onChangeValue: (text) => 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